The process of creating a dancing Bacano from concept to collectible is far from simple.
First we research the character to determine what makes them unique and recognizable. Then we go through several rounds of illustrations to settle on the final design.
With the final design we begin 3D modeling. Meanwhile, we choreograph and record dance moves using state of the art motion capture tech. We apply the dance to the 3D model and clean up the animation to fix any issues that arise, typically from their giant heads.
Then we pull it all together with 3D materials, lighting, camera and synced music to create the final animated collectible!
BRINGING IT ALL TOGETHER
THE CHARACTER LIBRARY
We’ve developed over 100+ characters ranging from Bacano Go originals, public domain, influencers, and special themed collections.
PREPPING SOCIAL MEDIA
Started with some beta testing on social, and our collab with Nick Kosir got 1 million views in 17 hours. Behind the scenes building relationships with more influencers.
AUGMENTING REALITY
We want to engage with fans to create their own content using fun and cringy AR filters that we’ve been developing.
BACANO GO!
IN VR!
We want to engage with fans to create their own content using fun and cringy AR filters that we’ve been developing.